Capcom announced a modern remake of Resident Evil: Code Veronica, retitled Resident Evil: Veronica, during Summer Game Fest 2026.

The announcement marks a significant return to one of the series' most discussed entries. By updating a title that originally launched in 2000 [1], Capcom aims to bring the story into the current generation of hardware while addressing long-standing design criticisms.

The new title is slated for release in 2027 [2]. It will be available on PlayStation 5, Xbox Series X|S, PC, and the Switch 2 [3]. This multi-platform approach ensures the remake reaches the widest possible audience across the latest gaming ecosystems.

Capcom revealed the project on Monday at Summer Game Fest 2026 [3]. The company said it intends to modernize the experience by improving graphics and gameplay mechanics to meet contemporary standards [4]. This effort is designed to fix what some critics have described as the series' biggest mistakes in the original title [3].

The original Resident Evil: Code Veronica was first released in 2000 [1]. Since then, fans have requested a full-scale remake to align the game with the visual fidelity of other recent entries in the franchise. The 2026 announcement [3] confirms that the studio is prioritizing the modernization of its legacy catalog.

While specific gameplay details remain limited, the shift to the new title, Resident Evil: Veronica, suggests a streamlined approach to the narrative and presentation. The development cycle will continue through 2027 [2] to ensure the title integrates with the capabilities of the Switch 2 and other high-performance consoles [3].

Capcom announced a modern remake of Resident Evil: Code Veronica, retitled Resident Evil: Veronica

This remake signals Capcom's strategy to monetize its legacy intellectual property by leveraging the 'remake' trend that has successfully revitalized earlier Resident Evil titles. By targeting the Switch 2 alongside high-end consoles, Capcom is positioning the game to capture both the enthusiast market and the handheld audience, potentially bridging a gap in the series' accessibility for newer players.