Lucasfilm Games and Fuse Games announced that the new racing title "Star Wars: Galactic Racer" will launch on Oct. 6, 2026 [1].
The announcement marks a significant expansion of the Star Wars gaming portfolio, bringing a high-speed racing focus to a franchise typically known for action-adventure and RPG titles. By leveraging the expertise of developers with a history in arcade racing, the project aims to capture a specific niche of the gaming market.
IGN revealed the official story trailer for the game as part of its Summer of Gaming 2026 showcase [2]. The trailer highlights a new location within the game, providing a glimpse into the environments players will navigate [3].
The game is developed by Fuse Games, a team consisting of former Criterion developers [1]. This pedigree is notable as Criterion is well-known for the Burnout series, suggesting a focus on high-velocity gameplay and physics-driven crashes. Fuse Games is working in partnership with Lucasfilm Games and Secret Mode to bring the project to fruition [2].
"Star Wars: Galactic Racer, the upcoming racing game set in the gargantuan sci-fi universe and developed by a team of Criterion defectors at Fuse Games, has a release date," The Drive staff said [1].
According to the announcement, the title will be available on three primary platforms: PlayStation 5, Xbox Series X/S, and PC [1, 2]. The game is designed to utilize the hardware capabilities of current-generation consoles to render the scale of the Star Wars universe.
"Fuse Games, Secret Mode, and Lucasfilm Games' Star Wars: Galactic Racer has been given a release date. It's coming out on October 6, 2026 on PlayStation 5, Xbox Series X/S, and PC," Shacknews staff said [2].
The story trailer serves as the primary promotional vehicle for the game ahead of its autumn launch. It emphasizes the scale of the racing circuits, and the narrative elements that tie the competitions together [3].
“Star Wars: Galactic Racer will launch on Oct. 6, 2026.”
The recruitment of former Criterion developers indicates a strategic shift toward high-intensity, arcade-style physics for the Star Wars brand. By moving away from simulation and toward the 'Burnout' style of development, Lucasfilm Games is likely targeting a broader, more casual audience while filling a gap in the current Star Wars gaming ecosystem that lacks a dedicated, high-speed racing experience.




