Warhorse Studios is developing an open-world role-playing game based on The Lord of the Rings [1, 2, 3].

The project marks a significant expansion for the studio, which is known for its commitment to historical realism. By applying its signature sandbox style to Middle-earth, the developer aims to create a more grounded RPG experience than previous entries in the franchise [2, 4].

This new venture does not replace the studio's existing priorities. Warhorse is simultaneously working on a new Kingdom Come title [2, 3]. According to reports, this represents the third Kingdom Come title currently in development [1].

The studio's approach to the Lord of the Rings license focuses on a realistic interpretation of the setting [2, 4]. This strategy mirrors the design philosophy used in Kingdom Come: Deliverance, where immersive systems, and attention to detail define the gameplay loop.

While specific release dates and platform details have not been disclosed, the announcement confirms that the studio is managing two major intellectual properties at once. This dual development path suggests a scaling of the studio's internal resources to handle both a licensed property and its own original series [1, 2].

Warhorse Studios is developing an open-world role-playing game based on The Lord of the Rings

The transition of Warhorse Studios into the Lord of the Rings universe indicates a shift toward high-profile licensed IP. By blending the realism of a historical simulator with a fantasy setting, the studio is attempting to carve out a niche for 'grounded fantasy' that differs from the high-magic approach typical of the genre.