AskaLot Games has released an official gameplay overview trailer for its upcoming title, Deserter [1, 2].
The trailer provides a detailed look at the game's mechanics, offering a glimpse into how players will interact with the environment and manage stealth. This reveal is a critical step in building anticipation for the title as the developer shifts from conceptual teasers to concrete gameplay demonstrations.
Deserter is an isometric stealth RPG that places players in the role of John Holden [1, 2]. Holden is a soldier who has gone AWOL and must survive within the confines of a crumbling totalitarian city [1, 2]. The setting serves as both a backdrop and a primary antagonist, as the player must navigate a decaying urban landscape while avoiding detection by the state.
According to the footage, the game emphasizes a combination of theft and survival. Players must utilize the isometric perspective to scout locations and plan movements, a core element of the stealth experience. The trailer highlights the tension of operating in a city where the government maintains strict control over its citizens [1, 2].
AskaLot Games designed the overview to give viewers a deep dive into the specific systems that define the experience [1, 2]. By showcasing the intersection of RPG elements and stealth mechanics, the developer aims to establish the game's identity in a crowded market of indie titles. The video focuses on the precarious nature of Holden's existence as he attempts to evade capture and survive the city's oppressive atmosphere [1, 2].
“Deserter is an isometric stealth RPG that places players in the role of John Holden.”
The release of a gameplay overview suggests that Deserter is moving closer to a playable state. By focusing on the 'totalitarian city' aesthetic and stealth-heavy mechanics, AskaLot Games is targeting a niche audience that prefers atmospheric, high-stakes survival over traditional combat-focused RPGs.




