Wizards of the Coast is reportedly developing an official remake of the classic role-playing game Baldur’s Gate 2 [1].
The project aims to bring the influential title to modern audiences by updating its systems and visuals. This move follows the enduring popularity of the series and the broader resurgence of isometric RPGs in the gaming market.
Reports surfaced June 1, 2026 [2], indicating that the development is being handled by Wizards of the Coast [3]. The project reportedly involves Kevin Martens, a former BioWare co-lead designer, bringing his experience from the original era of the franchise to the new production [4].
Industry sources said that the remake of the second installment may not be a standalone effort. There are reports that a revamp of the first Baldur’s Gate game is also being considered to accompany the sequel's release [5].
While the company has not yet issued a formal press release, multiple gaming news outlets said the development is a priority for the publisher [1]. The potential for a dual-release of both the first and second games would provide a comprehensive entry point for new players who have not experienced the original titles.
Details regarding the specific engine or release window remain undisclosed. However, the involvement of original design leadership suggests a focus on maintaining the narrative integrity of the classic experience while removing technical barriers present in the original version [4].
“Wizards of the Coast is reportedly developing an official remake of the classic role-playing game Baldur’s Gate 2”
The decision to remake Baldur's Gate 2 suggests that Wizards of the Coast is looking to capitalize on the 'retro-renaissance' in gaming. By involving original designers like Kevin Martens, the company is attempting to balance modern accessibility with the complex depth that defined the original BioWare experience, potentially creating a bridge for players who entered the franchise through more recent entries.





