The BBC has introduced a daily “Who am I?” game challenging fans to identify cricketers participating in The Hundred tournament [1].

This initiative aims to increase fan engagement by testing the knowledge of the audience through a digital puzzle. By requiring users to identify players in the fewest attempts possible, the game encourages a deeper level of interaction with the tournament's roster.

BBC Sport said the rules are simple: for each day of The Hundred, there is a specific cricketer for users to guess [1]. The game serves as a companion to the live action of the tournament, providing a daily challenge for enthusiasts to solve between matches.

Beyond the digital game, the broadcaster is providing extensive coverage of the event. Viewers can watch 16 games [2], which includes both matches scheduled for the opening day and both finals [2]. This comprehensive broadcasting schedule ensures that the audience has access to the full trajectory of the competition.

The game functions as a trivia-based tool to familiarize the public with the diverse set of players involved in the short-format competition. By focusing on individual player identities, the BBC is leveraging gamification to sustain interest throughout the duration of the tournament [1].

BBC Sport said the game allows fans to engage with the sport in a way that rewards those who follow the players closely. The structure of the challenge encourages repeat visits to the BBC Sport platform as new players are featured each day [1].

The rules are simple. For each day of The Hundred, there's a cricketer...

The integration of gamified content like the 'Who am I?' challenge reflects a broader trend in sports broadcasting to maintain digital engagement during the gaps between live events. By pairing a high volume of live matches—including 16 games and two finals—with daily interactive content, the BBC is attempting to build a consistent daily habit for viewers, transforming passive spectatorship into an active community experience.