Rebel Wolves has announced the release details for The Blood of Dawnwalker, an upcoming third-person action RPG featuring a dark-fantasy open world.
The project represents a significant venture for the studio, founded by former CD Projekt Red developers Konrad Tomaszkiewicz and Mateusz Tomaszkiewicz. As a vampire-themed RPG, the title aims to leverage the experience of Konrad Tomaszkiewicz, who previously served as the director of The Witcher 3.
Details regarding the game were shared during a "Road to Launch" event earlier this week that lasted 45 minutes [1]. The developers said the game will include a dynamic day/night cycle and a unique combat system. The title is scheduled to launch on both PC and consoles.
Technical specifications have become a point of discussion among the community. Reports indicate that no console version of the game will run at 60 fps at launch [4]. This limitation has led to criticism from some fans who expected higher performance standards for a modern title.
To address these concerns, the studio plans to implement a day-one update. This patch is intended to add a Performance Mode designed to enhance the framerate for console players [3]. The game will offer multiple graphics and performance modes to balance visual fidelity, and stability.
The Blood of Dawnwalker focuses on a vampire narrative within an open world, utilizing a third-person perspective for exploration and combat [2]. The developers said they intend to use these systems to create a dark-fantasy atmosphere that responds to the time of day within the game world.
“The Blood of Dawnwalker is an upcoming third-person action RPG featuring a day/night cycle.”
The technical constraints at launch suggest a struggle to optimize the game's ambitious open-world systems for console hardware. By relying on a day-one patch to introduce a Performance Mode, Rebel Wolves is following a common industry trend of post-launch optimization, though the inability to hit 60 fps may impact initial critical reception regarding technical polish.



