Production designers Brandon Tonner-Connolly and Matt Hyland revived traditional, pre-CGI matte painting techniques for the film “Camp Miasma” [1, 2].
The decision to bypass modern digital effects marks a return to tactile filmmaking. By using handcrafted backgrounds, the crew aimed to provide the movie with a distinctive visual identity that differs from the polished look of contemporary computer-generated imagery.
Matte painting was once the industry standard for creating expansive landscapes or architectural elements that were too expensive or impossible to build physically. The process involves painting a detailed image on glass or a similar surface, which is then combined with live-action footage during filming or in post-production [1, 2].
Tonner-Connolly and Hyland sought to capture the specific aesthetic of old-school cinema. This approach required a level of precision and manual labor rarely seen in the era of digital compositing, a move driven by what has been described as "old-school film nerd" ambition [1, 2].
The production team focused on the physical nature of the work to ensure the environments felt grounded. This method allows for a specific type of light and texture interaction that digital tools often struggle to replicate perfectly [1, 2].
While most modern studios rely on green screens and 3D modeling, the “Camp Miasma” crew prioritized the handcrafted feel of the imagery. This choice reflects a growing interest among some filmmakers to reintegrate analog methods into a digital workflow [1, 2].
“The crew wanted to bring back the tactile, handcrafted feel of matte painting.”
The revival of matte painting in 'Camp Miasma' suggests a counter-trend to the total digitalization of cinema. As AI and high-fidelity CGI become ubiquitous, some creators are utilizing analog constraints to create a 'signature' look that feels more human and less synthetic to the audience.



