Big Fire Games released a developer gameplay overview today for its upcoming third-person open-world sci-fi co-op shooter, Cinder City [1].
The preview provides the first detailed look at the game's mechanics and setting, establishing the project's scale and target audience within the competitive shooter market.
The narrated footage focuses on core progression systems and multiplayer PvE combat [2]. It highlights the game's open-world environments, which are designed for cooperative play [2]. The developer said the experience emphasizes strategic teamwork in a sci-fi setting [1].
The setting of the game is a point of varying description. Some reports state that players will fight across a dystopian near-future Seoul, South Korea [1, 3]. Other details suggest a more expansive alternative historic science-fiction world where post-apocalyptic South Korea, the 10th-century Byzantine Empire, and the 23rd-century future all co-exist [2].
This gameplay overview was released on June 30, 2026 [3]. Along with the video, the developer has unveiled a Steam page to allow interested players to track the project's progress [3]. The preview serves as a primary tool to generate interest ahead of the official release date.
By showcasing the multiplayer elements and environmental design, Big Fire Games aims to differentiate Cinder City from other third-person shooters. The integration of diverse historical and future timelines suggests an ambitious narrative scope that extends beyond a single city [2].
“Big Fire Games released a developer gameplay overview today for its upcoming third-person open-world sci-fi co-op shooter”
The release of a developer preview and a Steam page signals that Cinder City is moving from early conceptual stages into a more public-facing phase of development. The contradiction regarding the setting—whether it is strictly a near-future Seoul or a multi-era multiverse—suggests either an evolving narrative design or a complex world-building approach that blends different time periods into a single gameplay experience.



