Remedy Entertainment has released an official overview of Control Resonant, featuring a paranaturally warped version of Manhattan [1].
The sequel represents a significant expansion of the franchise's scope by moving the action from the confined Federal Bureau of Control into an open-world urban environment. This shift allows the developer to explore the intersection of mundane city life and supernatural instability on a larger scale.
According to the overview, the story centers on protagonist Dylan Faden [4]. The game is scheduled for release in 2026 [2]. The project was first introduced to the public during The Game Awards in 2025 [5].
The setting is a twisted version of New York City's Manhattan borough [1]. Gameplay footage has showcased the title running on PlayStation 5 Pro hardware, highlighting the visual fidelity of the distorted cityscape [3].
Control Resonant will launch on PlayStation 5, Xbox Series X|S, PC via Steam and Epic, and Mac [2]. This broad platform availability ensures the title reaches a wide audience across current-generation consoles and computer systems [2].
The development team said it aims to provide an in-depth look at how the paranatural storyline integrates with the warped urban setting [1]. By focusing on Faden, the narrative expands the lore established in the first game while introducing new environmental challenges within the distorted city [4].
“Control Resonant will be released in 2026.”
The transition to an open-world Manhattan suggests Remedy Entertainment is attempting to scale the 'New Weird' aesthetic of the original Control to a city-wide level. By shifting the protagonist to Dylan Faden and targeting a 2026 release, the studio is diversifying the narrative perspective while leveraging high-end hardware like the PS5 Pro to render complex, non-Euclidean geometry in a dense urban setting.




