Pearl Abyss released patch 1.11 for the action-RPG Crimson Desert on June 12, 2026, introducing expanded pet companion features.
The update signals a shift toward pet simulation elements within the game's broader combat and exploration framework. By increasing the volume of companions players can maintain, the developer is leaning into the social and collection aspects of the experience.
Under the new system, players can now register a maximum of 100 pet companions [1]. This increase allows for a wider variety of creatures to be collected throughout the game world. While the total registry is large, there are limits on how many animals can be active in a specific area at one time.
According to the patch notes, players may have up to 50 pets allowed in their camp simultaneously [1]. This creates a centralized hub for animal interaction, essentially a petting zoo within the game's environment. The update aims to provide players with more companion options and a deeper level of engagement with the game's fauna.
Pearl Abyss said it developed the patch to further the game's pet simulation capabilities [3]. This move integrates the collection of animals more deeply into the core loop of the online action-RPG, moving beyond simple utility mounts to a more robust system of companionship.
The release of version 1.11 [1] comes as part of the ongoing effort to refine the gameplay experience and expand the interactive elements of the world. The developer has focused on creating a more lively atmosphere within player camps through these increased limits.
“Players can now register a maximum of 100 pet companions.”
This update suggests that Pearl Abyss is diversifying Crimson Desert's appeal by blending traditional action-RPG mechanics with 'pet sim' elements. By significantly raising the cap on companions, the developer is encouraging a collection-based gameplay loop that rewards exploration and animal interaction, potentially increasing player retention through emotional attachment to in-game pets.





