Capcom has released the official launch trailer for Devil May Cry 5: Devil Hunter Edition on the Nintendo Switch 2 [1].

The release marks a significant technical step for the franchise, bringing a high-fidelity action title to Nintendo's latest hardware. This move allows the developer to showcase the performance capabilities of the Switch 2 through a demanding, fast-paced combat system.

According to the launch trailer and supporting details, the game is designed to run at 60 FPS on the Switch 2 console [4]. This performance target is critical for the "stylish action" gameplay that defines the series, ensuring that combat remains fluid and responsive.

DigitalTrends said the title is available for $30 until July 7 [5]. This promotional pricing coincides with the broader rollout of the new console and its initial software library.

In the game's narrative and mechanical structure, players will control multiple characters to progress through the story. IGN said that players will reach the top ranks as Nero [3], one of the primary protagonists of the title. The game also features other key characters including Dante, V, and Vergil.

This launch is part of a larger strategy by Capcom to bring several high-profile titles to the platform. Other games slated for the Switch 2 include Dragon's Dogma 2 and Onimusha: Way of the Sword [2]. By porting these titles, Capcom is expanding the reach of its RE Engine games to a portable audience while maintaining the visual standards of home consoles.

the game is designed to run at 60 FPS on the Switch 2 console

The arrival of Devil May Cry 5: Devil Hunter Edition serves as a benchmark for the Nintendo Switch 2's processing power. By targeting 60 FPS, Capcom is signaling that the new hardware can handle complex physics and high-frame-rate action that were previously restricted to more powerful home consoles, potentially attracting a wider range of third-party developers to the platform.