Drop Rate Studio released the official gameplay trailer for "Dive or Die: Children of Rain" during The Horror Game Awards Showcase 2026 [1].

The reveal introduces a new title to the indie horror market, combining underwater exploration with roguelike mechanics to attract fans of the genre.

Developed by Drop Rate Studio [2], the game is designed for PC [3]. It is described as a Lovecraftian underwater experience, though sources vary on whether it is strictly a roguelite or a roguelike [4, 5]. The gameplay focuses on the tension of descending into a hostile environment where players must manage resources and risks.

According to IGN, players will scavenge, upgrade, and survive the treacherous abyss of the black rain [6]. The core loop involves repeated attempts to penetrate deeper into the ocean, with a high penalty for failure. This cycle of risk and reward is central to the game's progression system.

"Every descent is a deadly gamble," IGN said [6].

The trailer showcases the atmospheric pressure of the deep sea and the psychological horror associated with Lovecraftian themes. By debuting at a specialized awards showcase, the developers aim to build a community of horror enthusiasts before the game's full launch. The visual style emphasizes the oppressive nature of the "black rain," and the unknown entities residing within the abyss [1].

Drop Rate Studio has not yet provided a specific release date, but the gameplay footage suggests a focus on atmospheric tension and survival mechanics [1].

"Every descent is a deadly gamble."

The debut of Dive or Die: Children of Rain at The Horror Game Awards Showcase 2026 indicates a strategic move by Drop Rate Studio to leverage niche industry events for visibility. By blending the roguelike genre with Lovecraftian horror, the studio is targeting a specific intersection of players who value high-difficulty gameplay and atmospheric storytelling, a trend that has seen growth in the indie PC gaming sector.