GameSpot and other gaming outlets provided a hands-on preview of Dragon Ball Z Xenoverse 3 during the 2024 Summer Game Fest.
This early look gives the gaming community a glimpse into the mechanics and narrative direction of the franchise before the game's official release. The preview focuses on how the title evolves the series' established formula to attract both returning players and newcomers.
Producer Masayuki Hirano said the game was built around three [1] core pillars: the story, the new characters, and customizability. These elements serve as the foundation for the gameplay experience, ensuring that the narrative progression is tied closely to the player's ability to modify their combatant.
GameSpot's editorial team shared three [2] primary takeaways from their hands-on session. The reporting emphasized the integration of these core pillars and how they manifest in the actual gameplay. While some reports described the event as a hands-on preview, one source identified it as a hands-off experience.
The focus on customizability suggests a deeper level of player agency in character creation than seen in previous entries. By prioritizing new characters alongside the story, Bandai Namco aims to expand the roster and the lore of the Dragon Ball universe.
The event allowed journalists to test the controls and witness the visual updates firsthand. This process is intended to build anticipation and provide transparency regarding the game's development progress as it moves toward a final launch date.
“Dragon Ball Xenoverse 3 was built around three core pillars: the story, the new characters, and customizability.”
The emphasis on 'core pillars' suggests that Bandai Namco is attempting to refine the Xenoverse identity by balancing RPG-style customization with a structured narrative. By showcasing these features at a major industry event like Summer Game Fest, the publisher is signaling that Xenoverse 3 intends to be a significant evolution of the series rather than a incremental update.


