The Entertainment Software Association labeled private Minecraft servers as illegal piracy during a California State Senate hearing this week [1].

The testimony highlights a growing conflict between game publishers and consumer advocates over who controls software after a product is discontinued. If the ESA's interpretation of piracy is adopted into law, it could restrict how players preserve games and maintain community-run servers.

Jennifer Gibbons, vice president of the ESA, testified during a hearing regarding the Protect Our Games Act, also known as AB 1921 [1], [2]. During the proceedings in Sacramento, Gibbons said, "Private Minecraft servers are illegal" [3]. She said these servers are piracy and are not affiliated with Microsoft [1].

The ESA described these player-hosted environments as "black markets" [1]. The association used these claims to argue against the Protect Our Games Act, which would require publishers to provide remedies for users when online games are shut down [1], [4].

This position contradicts the general understanding of Minecraft's own policies, which have historically allowed players to host their own servers. The ESA's testimony suggests that any server not directly operated by Microsoft constitutes an unauthorized use of the software [1], [4].

Critics of the ESA's stance noted that the association's claims were unexpected given the game's widespread community culture. A reporter from Yahoo News said the ESA "bafflingly declares" these servers illegal [5].

"Private Minecraft servers are illegal"

The ESA's aggressive labeling of private servers as 'piracy' is a strategic move to limit the scope of the Protect Our Games Act. By framing community-led preservation and hosting as illegal activity, the industry seeks to maintain absolute control over the lifecycle of digital products and prevent legal mandates that would force companies to leave games in a playable state after official support ends.