ESPN has released a series of short videos on YouTube asking soccer fans to select their preferred players and lineups for international matches [1].
These interactive polls reflect a broader trend in sports media to increase viewer engagement by allowing fans to weigh in on tactical decisions. By leveraging short-form video content, the network taps into the debate-driven nature of soccer fandom to drive traffic and interaction.
The digital campaign coincides with several high-stakes fixtures on the international calendar. One such engagement focus involves the play-off semi-final between Wales and Bosnia-Herzegovina, which was scheduled for March 26, 2024 [2]. These polls encourage supporters to determine which athletes are best suited for the pressure of a knockout environment.
Similar fan-driven inquiries have appeared across other major sports outlets, including BBC Sport, where fans were asked to choose their England World Cup starting XIs [3]. This cross-platform trend highlights the shift toward a more participatory experience for sports consumption.
Another key focal point for the network is the World Cup campaign for England. The team is set to open their tournament run against Croatia on June 17, 2024 [3]. The ESPN prompts ask viewers to consider the optimal lineup for this specific opener, a decision that often sparks intense debate among analysts and supporters alike.
While the network does not provide a direct link between the poll results and official team selections, the exercise serves as a barometer for public sentiment. The use of the "Who would you pick?" format allows the network to maintain a constant stream of content leading up to the match dates [1].
“Who would you pick?”
The move toward interactive, short-form polling indicates that sports broadcasters are prioritizing community engagement over traditional one-way reporting. By gamifying the lead-up to events like the World Cup, ESPN is transforming passive viewership into active participation, which increases the time users spend on their digital platforms.





