Playground Games is developing Forza Horizon 6 in Japan, featuring authentic recreations of locations such as Tokyo and Mount Fuji [1, 2, 3].
The move satisfies years of fan demand for a Japanese setting and represents a significant technical undertaking for the British developer. By leveraging advanced capture technology, the studio aims to deliver a high-fidelity driving experience that mirrors the actual geography of the region [1, 4].
To achieve this level of detail, the development team conducted extensive on-site research. This process included the use of 360-degree cameras to map the environment and capture the specific nuances of Japanese roads, and landscapes [1, 4]. These tools allow the developers to translate real-world vistas into the game's digital world with greater precision.
The series has evolved significantly since the original Forza Horizon was released in 2012 [1]. The upcoming installment continues the franchise's tradition of open-world exploration, but with a specific focus on the cultural and architectural landmarks of Japan [2, 3].
Forza Horizon 6 is scheduled for release in 2026 [3]. The game will be available on Xbox platforms, continuing the partnership between Playground Games and Microsoft [3].
“Forza Horizon 6 is scheduled for release in 2026”
The selection of Japan as a setting addresses one of the most requested environments in the franchise's history. By utilizing 360-degree camera technology and deep on-site research, Playground Games is attempting to move beyond generic environment design toward a hyper-realistic digital twin of Japanese geography, which may set a new technical benchmark for open-world racing games.





