Game Freak is developing a new action-RPG titled Beast of Reincarnation that blends real-time and turn-based combat [1, 3].

This departure marks a significant shift for the studio, which is primarily known for the mainline Pokémon series. By moving away from traditional turn-based mechanics, Game Freak is attempting to expand its creative reach and experiment with new gameplay systems [1, 3].

The game is expected to be released in 2026 [3]. According to reports, the title features a tactical twist on the action-RPG genre, aiming to create a unique feeling of partnership between characters [2, 3].

Kota Furushima, the director at Game Freak, spoke on the emotional core of the project. "When you don't talk... something awakens deep in your heart," Furushima said [2].

The development of Beast of Reincarnation suggests a desire to diversify the studio's portfolio. While the company has spent decades refining the Pokémon formula, this project allows the team to test hybrid combat mechanics in a different setting [1, 3].

Game Freak is developing a new action-RPG titled Beast of Reincarnation

This project indicates that Game Freak is seeking to reduce its total reliance on the Pokémon franchise's rigid mechanical structure. By developing a standalone action-RPG, the studio can iterate on combat systems and narrative delivery without the constraints of a global brand's established expectations, potentially influencing future entries in their primary series.