Hasbro has launched a new AI studio called Sixth Wall to license its iconic characters for use in AI-native experiences [1, 2].
The move represents a strategic shift in how the U.S. toy and games company manages its intellectual property. By creating a controlled, licensing-led framework, Hasbro aims to integrate its brands into next-generation technology without losing oversight of how those characters are portrayed [1, 4].
The program is designed to allow third parties to utilize Hasbro's characters in interactive AI environments [2, 3]. This approach ensures that the company maintains a level of quality, and brand consistency, as AI becomes more prevalent in digital entertainment—a challenge many legacy media companies face when dealing with generative technology.
Sixth Wall will act as the primary vehicle for these partnerships [2]. The studio focuses on bringing characters into the AI space while protecting the legal and creative integrity of the brands [1, 4].
While the company did not disclose specific financial targets or the number of initial partners, the initiative signals a broader effort to monetize digital assets in the evolving AI landscape [1, 2]. The company said the program on Wednesday [1].
“Hasbro created a new AI studio named Sixth Wall to license its iconic characters.”
Hasbro's creation of Sixth Wall indicates a transition from traditional licensing to a model that accommodates generative AI. By establishing a dedicated studio, the company is attempting to solve the tension between the viral potential of AI-generated content and the need for strict brand protection. This move likely serves as a blueprint for other intellectual property holders to monetize their characters in the AI era without risking brand dilution.





