The Indie Loop show recently introduced three upcoming indie games: Husk Protocol, The Wilds of Dacrima, and Pawsome Resort [1].
These titles represent a diverse range of genres, from strategic combat to cozy simulations, showcasing the variety of independent development currently targeting the PC market. As digital distribution platforms like Steam continue to grow, these niche titles aim to capture specific audience segments through unique mechanical hooks.
Husk Protocol, published by Fireshine Games, is a mech-based roguelike deck-builder [1]. The game combines tactical card play with the customization and combat of giant robots. It is currently listed for availability on the Steam platform [2].
The Wilds of Dacrima is an alchemy-fueled fantasy puzzler published by Antler Studios [1]. This title focuses on puzzle-solving mechanics integrated with a fantasy setting and alchemical themes. It is also slated for release on Steam [3].
Rounding out the trio is Pawsome Resort, a cozy hotel simulation published by Pixel Puffs [1]. The gameplay focuses on managing a resort designed specifically for animal guests, leaning into the popular "cozy game" trend. This title is likewise available via Steam [4].
Each of these projects targets a different player experience, ranging from the high-intensity loops of a roguelike to the relaxed pace of a simulation. The Indie Loop highlights these games to inform players about upcoming releases that may not receive the marketing budgets of larger studio productions [1].
“Husk Protocol is a mech-based roguelike deck-builder.”
The inclusion of these three distinct genres—roguelike, puzzle, and simulation—underscores the fragmentation and specialization of the indie gaming market. By targeting specific sub-genres, independent publishers like Fireshine Games and Pixel Puffs can find dedicated audiences on Steam without needing to compete directly with AAA blockbusters.




