Unseen studio revealed a gameplay trailer for "Kemuri: Hunt the Unseen" during PlayStation’s State of Play this month [1].

The reveal marks the first project from the Tokyo-based indie studio led by Ikumi Nakamura [2]. As a high-profile debut, the title aims to establish the studio's identity within the action genre while leveraging the hardware of the PlayStation 5 [2].

Set in the futuristic, cyberpunk environment of Kemuri City [3], the game focuses on yokai-possession action [3]. The gameplay trailer showcased the intersection of traditional Japanese folklore and high-tech urban design, featuring combat against yokai, and a heavy emphasis on character fashion [4].

The project is developed specifically for the PlayStation 5 [2]. According to the reveal, the game is scheduled for release in 2027 [3].

Nakamura's transition to independent development with Unseen has been a point of interest for the industry. The studio's decision to showcase the game during the June 2026 State of Play event provided a global platform to demonstrate the technical capabilities of the title [1].

Kemuri City serves as the primary backdrop for the narrative, blending neon aesthetics with supernatural elements [3]. The action mechanics involve possessing or battling yokai—supernatural entities from Japanese mythology—within this digital landscape [4].

The game is slated for release in 2027.

The announcement of Kemuri: Hunt the Unseen signals the entry of Ikumi Nakamura into the indie space with a project that blends cultural folklore and cyberpunk aesthetics. By securing a showcase at State of Play, Unseen has aligned itself with Sony's ecosystem, suggesting a strategic focus on high-fidelity console gaming rather than a multi-platform indie approach.