Maverick Games previewed its adventure-driven, open-world racing title Clutch during Summer Game Fest 2026 [1].
The game represents a strategic attempt to disrupt the racing market by combining simulation realism with a cinematic plot. It is positioned as the first real competition to the Forza Horizon series in 16 years [1].
Developed by a team of former Forza Horizon developers, the studio was founded by Mike Brown, the former creative director of the Horizon series. The project blends the open-world exploration characteristic of Forza Horizon with the simulation focus of Forza Motorsport [2, 3].
The narrative follows professional motorist siblings Theo and Cass. Their journey centers on the R1K tournament, a competition set against the backdrop of the French Riviera [2, 3].
Maverick Games intends to distinguish Clutch by integrating a gritty underworld narrative reminiscent of the Fast & Furious film franchise [2, 4]. This approach seeks to add emotional stakes to the high-speed gameplay through cinematic storytelling [1, 4].
The title focuses on a blend of three distinct elements: open-world freedom, technical simulation, and a character-driven plot [2, 3]. By merging these styles, the developers aim to create a more immersive experience than traditional racing simulators typically offer [4].
“Clutch is positioned as the first real competition to Forza Horizon in 16 years.”
The launch of Clutch signals a shift toward narrative-heavy experiences in the racing genre. By leveraging the expertise of former industry leaders from the Forza franchise, Maverick Games is attempting to bridge the gap between hardcore simulation and mainstream action cinema, potentially forcing established incumbents to integrate deeper storytelling into their open-world titles.





