Maverick Games has revealed Clutch, an open-world racing game created by former directors of the Forza Horizon and Forza Motorsport series [1, 2].
The project represents a significant shift in the racing genre by attempting to bridge the gap between hardcore simulation and cinematic action. By combining these elements, the developers aim to attract both professional sim-racers and casual fans of arcade-style driving.
Clutch blends the open-road exploration of Forza Horizon with the technical simulation focus of Forza Motorsport [3, 4]. The experience is further enhanced by cinematic action reminiscent of the Fast & Furious film franchise [3].
The narrative centers on a fictional competition known as the R1K tournament [1]. This event takes place along the French Riviera, providing a coastal backdrop for the game's high-stakes environment [3].
Maverick Games said the title is designed as a gritty, adventure-driven racer. The gameplay loop integrates street racing and police chases with deep car customization options [1]. This approach seeks to deliver a more aggressive tone than traditional track-based simulators.
The game focuses on the story of siblings Theo and Cass, who serve as the professional racing protagonists within the R1K circuit. Their journey through the French Riviera serves as the primary vehicle for the game's campaign mode.
“Clutch blends the open-road exploration of Forza Horizon with the technical simulation focus of Forza Motorsport”
The entry of former Forza leadership into the independent or new-studio space suggests a move toward 'hybrid' racing titles. By merging the precision of simulation with the narrative stakes of street racing, Maverick Games is targeting a market gap for players who find sim-racers too sterile and arcade racers too simplistic.



