Thekla Inc. released an official overview trailer for the upcoming puzzle adventure Order of the Sinking Star this week.

The release provides a first detailed look at the mechanics and scale of the project created by Jonathan Blow. As a high-profile follow-up to previous puzzle titles, the game aims to establish a new benchmark for complexity and longevity in the genre.

The trailer showcases four distinct game worlds [1]. These environments house a vast array of challenges, with reports on the volume of content varying between over 1,000 [3] and thousands of hand-crafted puzzles [2].

Gameplay is expected to be an extensive undertaking. Estimates suggest the experience will span hundreds of hours [2], with a specific target of 500 hours required to achieve 100% completion [5].

The title is scheduled to launch on PC via Steam and on the Nintendo Switch 2 [1, 4]. The overview serves to generate excitement by demonstrating how the puzzle systems integrate across the different worlds.

Thekla Inc. has focused on a design that emphasizes discovery and persistence. By combining a massive puzzle count with a high completion time, the developer is positioning the game as a long-term intellectual investment for players [2, 5].

The game will launch on Nintendo Switch 2 and PC.

The commitment to a 500-hour completion window suggests a shift toward 'forever games' within the indie puzzle space. By targeting the Nintendo Switch 2 and PC, Thekla Inc. is leveraging both a high-end enthusiast market and a new generation of console hardware to maximize the reach of its complex design philosophy.