Grinding Gear Games will launch the full 1.0 version of Path of Exile 2 on Dec. 11, 2026 [1].

The announcement marks the transition of the action RPG from a restricted testing phase to a global release. This move allows the developer to open the game to a wider audience across all platforms without the barriers of early access.

The developer revealed the date during the Gamescom Opening Night Live 2026 event [4]. According to the announcement, the game will be free-to-play upon its official launch [2]. This strategy follows the monetization model of the original title, focusing on accessibility, and maintaining a live-service ecosystem.

The 1.0 update arrives after the game spent two years in early access [5]. During that period, the studio refined mechanics and balanced gameplay based on player feedback. The full release is intended to stabilize these systems for the general public.

Path of Exile 2 is designed to operate as a standalone experience. While it shares a universe with its predecessor, the 1.0 launch introduces distinct classes and skill systems. The developer said the game will be available on all platforms simultaneously to ensure a unified community experience [2].

Industry observers noted the timing of the reveal during one of the year's largest gaming showcases. By aligning the date with the December window, the studio positions the title for the holiday season. The transition to a full release signifies that the core development cycle for the initial launch version is complete [3].

Path of Exile 2 will fully launch its free-to-play 1.0 version on December 11, 2026.

The shift from early access to a 1.0 release indicates that Grinding Gear Games has reached its baseline stability and content goals for the launch. By maintaining a free-to-play model, the studio is attempting to capture a massive user base quickly to sustain the long-term economy of the game, mirroring the success of the first Path of Exile.