Krafton and PUBG Studios announced a new multiplayer first-person shooter titled PUBG DED.NET during Gamescom Opening Night Live on Aug. 25 [1].

The reveal marks a significant expansion of the PUBG franchise by introducing roguelite progression elements to the shooter genre. This pivot suggests a strategy to diversify the brand's gameplay loop beyond the traditional battle royale format.

The game is set in Cascadia during 1996 [2]. This setting provides the backdrop for a multiplayer experience that blends fast-paced combat with the persistent challenges typical of roguelite titles [2].

The announcement took place in Cologne, Germany, as part of the Gamescom event [1]. Along with the reveal, the developers released an official closed-beta trailer to showcase the game's visual style and mechanics [3].

Potential players can now apply for the closed beta through the game's official website [4]. This phase allows the developers to test server stability, and balance the roguelite elements before a full commercial release [4].

Krafton is the developer behind the project, while PUBG Studios serves as the publisher [1]. The company used the Gamescom platform to engage the gaming community and build momentum for the upcoming beta tests [1].

PUBG DED.NET is a new multiplayer FPS with roguelite progression.

The introduction of PUBG DED.NET indicates Krafton's intent to leverage the existing PUBG brand equity to enter the roguelite market. By shifting from the high-stakes, single-life tension of battle royale to a progression-based shooter, the company is targeting a broader audience that values long-term character growth and repeatable gameplay loops.