Morefun Studios and Tencent announced a global version of the creature-collecting game Roco Kingdom during Gamescom 2026 [1, 2].

The move signals an effort to expand the game's player base beyond its existing markets. By bringing the title to a worldwide audience, the developers aim to compete in the growing open-world collection genre [1].

The announcement included an official trailer showing the game's environment and mechanics. According to a video description from IGN, Roco Kingdom is a "new evolution of open-world creature-collecting game" [2].

Players can now pre-register for the title and add it to their wishlists. The developers scheduled a closed beta test to begin on Oct. 27, 2026 [1, 2].

A core feature of the game is the variety of creatures available for collection. The title features more than 400 unique Jinies [3].

Morefun Studios and Tencent revealed the game during the ONL stream at the event [1]. The partnership combines Morefun's development capabilities with Tencent's global distribution infrastructure, a strategy often used to scale titles for international audiences.

Registration for the upcoming beta is currently open to the public [2].

Roco Kingdom is a "new evolution of open-world creature-collecting game".

The global launch of Roco Kingdom reflects a broader trend of Chinese developers leveraging major Western trade shows like Gamescom to establish a footprint in international markets. By integrating a high volume of collectible creatures and open-world exploration, Morefun Studios is positioning the title to compete directly with established creature-collection franchises.