Red Moon Workshop released the first official gameplay trailer for Shot One Fighters, a 2.5D roguelite fighting game for PC [1, 2].

The announcement marks the first public look at the game's mechanics and visual style. By combining fighting game combat with roguelite elements, the developer aims to attract a crossover audience of competitive players and fans of randomized dungeon crawls.

The game is slated for release on PC via Steam [2]. The trailer, which debuted in April 2026 [2], showcases the title's hybrid nature. Players can expect to navigate challenging encounters while discovering more than 100 different artifacts [3] to modify their abilities and strategies during a run.

Red Moon Workshop said the trailer serves to build momentum for an upcoming Kickstarter campaign. This crowdfunding effort will be used to secure the necessary funding to complete the game's development [4, 5].

While the trailer focuses on the core loop of combat and discovery, the developer has emphasized the 2.5D perspective to provide depth to the arena combat. The project is currently in the phase of gathering community interest before the official funding window opens [4].

Shot One Fighters is a 2.5D roguelite fighting game hybrid.

The move to combine the high-skill ceiling of fighting games with the replayability of roguelites reflects a broader trend in indie development to merge distinct genres. By launching a Kickstarter after the gameplay reveal, Red Moon Workshop is using a 'proof-of-concept' strategy to minimize risk and ensure a committed community before scaling production.