Netmarble and developer Netmarble Neo released the official story trailer for Solo Leveling: Karma this week [1].
The release marks a significant expansion of the Solo Leveling franchise, shifting the focus toward a roguelike action RPG format. By introducing a new narrative perspective, the developers are attempting to deepen the lore of the series beyond the primary plot of the original source material.
The trailer, which debuted in July 2026 [2], showcases a plot set during the 27-Year War [3]. This setting allows the game to explore an untold story that precedes or runs parallel to the established timeline of the franchise. The footage highlights the action-oriented gameplay and the atmospheric tension of the wartime era.
Netmarble Neo developed the title to function across multiple platforms. The game is scheduled for an upcoming launch on iOS, Android, and PC [1]. This multi-platform approach ensures a wider reach for the title as it targets both mobile gamers and traditional PC users.
The roguelike elements suggest a gameplay loop centered on procedural generation and high difficulty, common in the genre. This deviates from the standard progression seen in other Solo Leveling adaptations, offering players a different mechanical experience while maintaining the aesthetic of the series.
The company used the trailer to build anticipation for the official launch. By focusing on the story of the 27-Year War [3], Netmarble said the game is an essential piece of world-building for fans of the intellectual property.
“The trailer showcases a plot set during the 27-Year War.”
The pivot to a roguelike structure indicates Netmarble's strategy to diversify the Solo Leveling brand. By utilizing a prequel-style setting like the 27-Year War, the publisher can monetize the existing fanbase while attracting new players who prefer high-replayability genres over linear storytelling.



