Sony Interactive Entertainment will end the production of physical discs for new PlayStation games in favor of a digital-only release model [1].
The move signals a fundamental shift in how consumers access gaming software, removing the option for physical ownership and resale for new titles. This transition follows a broader trend of digitalization across various media formats.
Lin Tao, the CFO of Sony Interactive Entertainment, said the company is committed to moving forward with a digital-only approach for future PlayStation releases [1]. The company intends to implement this change for new releases starting in 2028 [2].
This decision comes after nearly a month of public outcry from the gaming community [2]. Despite the protests, Sony leadership said the shift is necessary as digitalization progresses across all media [3].
Tao said the backlash over ending physical discs has not made any impact on the business so far, and the company does not expect it to [3]. While some reports indicate heavy and ongoing protests from players, the company remains unmoved by the feedback [4].
A Sony spokesperson said the company is going to cautiously move this forward [2]. The transition will likely involve a phased approach to ensure infrastructure can support the total migration to digital downloads.
Sony is headquartered in Tokyo, Japan, and has managed the communication regarding this policy through its corporate channels [1]. The company has not announced any exceptions for limited collector's editions, or specialty releases at this time.
“We are committed to moving forward with a digital‑only approach for future PlayStation releases.”
Sony's decision to abandon physical media reflects a strategic move to increase profit margins by eliminating manufacturing and distribution costs. By controlling the ecosystem through a digital storefront, Sony ensures a direct relationship with the consumer and removes the secondary used-game market, which does not generate revenue for the original publisher.



