RedOctane Games revealed the first campaign setlist for its upcoming rhythm-action game, Stage Tour, during the IGN Live 2026 event.

The announcement signals a potential revival for the plastic-instrument genre, which dominated the gaming industry during the mid-2000s. By positioning the title as a "jukebox hero," the developers aim to bring back the tactile experience of rhythm gaming for a modern audience.

Stage Tour is being developed by a team that includes industry veterans who worked on the original Guitar Hero series. Developers Alec Castillo and Jacob Inselmann said the game's initial song list and core mechanics during the showcase. The project focuses on allowing fans to influence which songs are prioritized for inclusion in the game's library.

The game is designed for worldwide release on PC and various console platforms. RedOctane Games said the planned release window is fall 2026 [1].

This strategy focuses on rekindling interest in a niche that has seen few major releases since the peak of the rhythm-action craze. The developers are leaning into the nostalgia of the original Guitar Hero era while adapting the experience for current hardware and distribution methods.

By engaging the community in the song selection process, RedOctane Games hopes to ensure the setlist appeals to both legacy players and new fans. The campaign setlist serves as the first glimpse into the musical direction of the title as it moves toward its 2026 launch [1].

Stage Tour is positioned as a Guitar Hero-style “jukebox hero” for PC and consoles.

The return of RedOctane Games and original Guitar Hero veterans suggests a calculated attempt to capture the 'nostalgia market' by reviving the physical controller experience. If successful, Stage Tour could prove that there is still a viable commercial appetite for peripheral-based gaming in an era dominated by digital downloads and streamlined controllers.