Supergiant Games, the developers of Hades, attributed the design of their modern titles to an action RPG released 15 years ago [1].

This connection reveals how the studio's current success with the Hades series is rooted in older gaming mechanics and a specific design philosophy. By tracing their evolution, the studio illustrates the continuity of creative vision from their earliest projects to their current hits.

Supergiant Games first gained recognition with an earlier masterpiece that established their presence in the industry [1]. This early work provided the blueprint for the weapons, style, and general feel of the studio's later projects. The influence of this 15-year-old game extends directly into the development of Hades 2 [2].

Polygon said many of the features that players enjoy in Hades 2 owe their existence to a simple game [2]. This foundational influence allowed the studio to refine the action RPG genre over more than a decade. The studio's growth from a small team to the makers of a global franchise began with the success of that original title [1].

MSN said the makers of Hades owe everything to this beloved 15-year-old action RPG [1]. The studio continues to build upon these early lessons as they expand the Hades universe. The relationship between the original game and the sequels demonstrates a commitment to evolving a core set of mechanics rather than abandoning them for new trends.

While the original game may not be as widely remembered by current audiences, its legacy persists in the tight combat, and art style of Supergiant's current portfolio [1]. The studio has used the 15th anniversary of their early work to reflect on how those initial risks paved the way for the critical and commercial success of the Hades franchise.

The makers of Hades owe everything to a beloved 15-year-old action RPG

The acknowledgment of a 15-year-old title's influence suggests that Supergiant Games relies on iterative design rather than erratic pivots. By anchoring the mechanics of Hades and Hades 2 in a proven, decade-old framework, the studio ensures a level of polish and consistency that has become their trademark in the indie game market.