THQ Nordic and Ashborne Games released an official gameplay trailer for the medieval economic simulation game The Guild: Europa 1410 this week [1].

The reveal provides a first look at the core mechanics of a franchise focused on social climbing and economic dominance. For fans of the simulation genre, the title represents a modernization of the series' complex systems of trade and political influence.

The gameplay footage highlights several key pillars of the experience, including the management of families, and the selection of professions [1]. Players will navigate a medieval society where they can assume roles such as smiths, preachers, or thieves to build their wealth and status [1]. The trailer emphasizes the intersection of trade and politics, showing how players must manage their dynasty to ensure long-term survival in a competitive environment [1].

This footage was highlighted during the THQ Nordic Digital Showcase 2026 [2]. The presentation aimed to give players a preview of the progression systems and the specific setting of the 15th century [1]. While some early reports linked the footage to other titles, the publisher said the game is The Guild: Europa 1410 [1].

The game is slated to launch in 2026 [3]. It will be available on PC, according to industry reports [3]. The development by Ashborne Games suggests a focus on deep simulation elements, a hallmark of the series, while updating the visual fidelity for modern hardware [1].

THQ Nordic has used the digital showcase to signal its current development pipeline [2]. The release of the trailer follows previous promotional efforts that began as early as the 2025 showcase [4]. By showcasing the dynasty mechanics now, the publisher is positioning the game to capture the interest of strategy and simulation enthusiasts ahead of its release later this year [3].

The gameplay footage highlights several key pillars of the experience, including the management of families, and the selection of professions.

The release of the Europa 1410 trailer indicates THQ Nordic's strategy to revive a niche simulation franchise by blending economic management with RPG elements. By focusing on 'dynasty building,' the game attempts to differentiate itself from standard city-builders by centering the experience on family legacy and social mobility rather than just infrastructure.