TiGames premiered the official gameplay trailer for Zoopunk during the Opening Night Live event at gamescom 2026 [1], [2].

The reveal marks a significant expansion of the universe established in F.I.S.T.: Forged in Shadow Torch. By introducing a prequel, TiGames aims to build global anticipation and provide deeper lore for its established intellectual property [1], [3].

Showcased in Cologne, Germany, the trailer highlights Zoopunk as a third-person action-RPG [1], [4]. The gameplay footage emphasizes a shift toward squad-based combat, allowing players to utilize multiplayer heroes to navigate the game world [1], [3]. This mechanical change diverges from the solo-centric focus of its predecessor.

Combat encounters in the trailer feature animal-themed bosses, blending high-action sequences with the stylized aesthetic of the series [1], [3]. The footage demonstrates the synergy between different heroes, suggesting a strategic layer to the combat encounters.

The debut occurred on Aug. 26 [1]. The event served as a primary platform for TiGames to showcase the title's visual fidelity and core mechanics to an international audience [1], [3].

While a specific release date was not provided in the trailer, the presentation focused on the game's role as a prequel [1], [3]. The developer used the gamescom 2026 stage to establish the tone of the game, which blends futuristic elements with its signature character designs [2], [4].

Zoopunk is a third-person action-RPG prequel to F.I.S.T.: Forged in Shadow Torch.

The transition from a single-character experience in F.I.S.T. to a squad-based system in Zoopunk suggests TiGames is attempting to increase the game's replayability and appeal to a broader audience. By leveraging a prequel format, the studio can experiment with new mechanics while relying on the existing brand recognition of the original title.