Ubisoft CEO Yves Guillemot said Sony's decision to discontinue PlayStation 5 disc support could provide several benefits to the gaming industry [1].
This shift represents a fundamental change in how consumers purchase and own software. As the industry moves toward a fully digital ecosystem, the transition impacts hardware pricing, environmental waste, and the long-term availability of physical game archives.
Guillemot said the potential for cheaper consoles is a primary upside, noting that removing the disc drive reduces manufacturing costs [2]. He also said the move would help reduce waste, as the production and packaging of physical discs would no longer be necessary [2].
Sony has reportedly announced that any game produced in 2028 will be disc-free [4]. This timeline sets a firm expiration date for physical media on the platform, pushing developers and publishers to prioritize digital distribution pipelines.
Despite the significant change in consumer habits, Guillemot does not expect the transition to create widespread instability within the market. "We think it will not disturb too much the industry," Guillemot said [3].
The transition to digital-only hardware allows manufacturers to streamline device design, often resulting in smaller footprints, while shifting the revenue model toward digital storefronts. This move aligns with broader trends seen across other media industries, where physical formats have been replaced by streaming and direct downloads.
“"We think it will not disturb too much the industry."”
The move toward disc-free gaming accelerates the industry's transition from a product-ownership model to a service-based model. While lower hardware costs may attract new users, the elimination of physical media removes the secondary resale market and raises concerns about digital preservation and consumer ownership rights.


