Developer Crea-ture and publisher Nacon released the official announcement trailer for Werewolf: The Apocalypse – Rageborn on Thursday [1].
The announcement marks a significant expansion of the franchise into the Metroidvania genre, combining exploration with a top-down perspective. This shift in gameplay style aims to bring a new mechanical approach to the established setting of the series.
The reveal occurred during the Nacon Connect 2026 conference held in Lesquin, France [2]. This event represented the seventh consecutive annual conference for the publisher [2].
According to the announcement trailer, the game features three playable forms: human, wolf, and werewolf [1]. Players will use these transformations to navigate the world and engage in combat. The narrative focuses on a struggle against the mega-corporation Pentex [1].
Crea-ture developed the title in partnership with Nacon to showcase specific gameplay features through the debut trailer [1]. The trailer highlights the intersection of the Metroidvania structure, and the shapeshifting abilities of the protagonist [1].
Details regarding the release date and supported platforms were not specified in the conference announcements [2]. The project remains in development following the public reveal in Lesquin [2].
“The game features three playable forms: human, wolf, and werewolf”
The adoption of the Metroidvania genre for a Werewolf: The Apocalypse title suggests a move toward non-linear exploration and ability-gated progression. By centering the gameplay on three distinct forms, the developers are tying the core narrative of shapeshifting directly into the mechanical requirements for world traversal and combat.




