Herobeat released a story and gameplay trailer for Wilderings: The Lost Spring during the IGN Live 2026 event this week.
The reveal provides a first look at the core mechanics and environmental design of the creature-collecting roguelite. This title marks a new direction for Herobeat, the studio previously known for developing Endling.
The trailer highlights the introduction of a fiery new biome, showcasing how the environment interacts with the game's combat and exploration systems. The footage emphasizes the creature-collection elements that define the roguelite experience, focusing on the journey of the protagonist, Abi.
Herobeat said the game will be available on three platforms: PC, Xbox One, and Xbox Series X/S [1]. This cross-generation support ensures the title reaches a broad audience of console and computer players.
Earlier this month, the studio announced that the title was renamed from Rewilders: The Lost Spring to its current name, Wilderings: The Lost Spring [2]. This rebranding coincided with the announcement of a playable demo scheduled for June 2026 [2].
The demo is intended to give players a hands-on experience with the game's mechanics before the full commercial release. By integrating these elements into a roguelite structure, Herobeat aims to blend permanent progression with the unpredictability of randomized encounters.
Details regarding the specific release date for the full game were not provided in the trailer. However, the focus remains on the upcoming demo, which will allow the community to test the gameplay loop and the new biome features revealed at IGN Live.
“The trailer highlights the introduction of a fiery new biome.”
The transition from 'Rewilders' to 'Wilderings' and the release of a public demo suggest Herobeat is entering the final stages of community feedback and polishing. By targeting both current and previous-generation Xbox hardware alongside PC, the studio is maximizing its potential reach in the competitive indie roguelite market.





