Publisher Team17 and developer Absolutely Games announced Worms: Galactic Tactics during the gamescom Opening Night Live event this week [1, 2].
The announcement marks a significant shift for the long-running franchise by introducing 3D tactical gameplay and roguelike elements to the series. This evolution aims to modernize the Worms formula for current-generation hardware while expanding the scope of the game's combat environments.
The reveal occurred in August 2026 [2] at gamescom in Cologne, Germany [2]. A trailer showcased the new title, which transitions the series into a tactical 3D roguelike experience [1, 2].
Team17 said the game is scheduled for release in 2027 [1]. The title will be available on several platforms, including the PlayStation 5, Xbox Series X/S, PC via Steam, and the Nintendo Switch 2 [1]. While some initial reports omitted the PlayStation 5, the publisher's detailed platform list includes it alongside the other consoles [1].
This entry represents a collaboration between Team17 and Absolutely Games to showcase a new direction for the franchise [1]. The roguelike structure suggests that players will encounter randomized elements and permanent progression, a departure from the traditional turn-based levels of previous Worms titles.
The trailer highlights the 3D environments where the iconic invertebrates will battle. By integrating these mechanics, the developers said they intend to provide a fresh challenge for veteran players and an accessible entry point for new audiences on modern hardware [1, 2].
“Worms: Galactic Tactics is a tactical 3D roguelike Worms game.”
The move toward a 3D roguelike format indicates that Team17 is attempting to align the Worms IP with current gaming trends, where procedural generation and high replayability are highly valued. By targeting the Nintendo Switch 2 alongside other current-gen consoles, the publisher is positioning the game to capture both the handheld and high-performance markets upon its 2027 launch.


