Microsoft Xbox CEO Asha Sharma said the company's Game Pass service has become too expensive and requires a change in direction.
This shift signals a potential pivot in how Microsoft monetizes its gaming ecosystem. Because the service is a cornerstone of the Xbox strategy, changes to pricing or content availability could alienate millions of current subscribers.
Sharma said the service has become too costly and that the company wants to create a better value equation for players. These comments were reported in April 2024 via internal memos and public interviews [1, 2, 3].
The uncertainty extends to the service's content library. Reports indicate that Microsoft is weighing whether new titles will continue to be added to the platform upon release [1, 3]. Specifically, while Call of Duty Black Ops 6 released in 2024 [4], there are reports that the Call of Duty 2026 title may not launch on Xbox Game Pass [4].
Leadership is currently reconsidering the pricing and content strategy to address these costs [2, 5]. The company has not yet announced a specific new pricing structure, or a confirmed list of titles that will be excluded from the service in the future [3, 5].
This internal review comes as the company balances the high cost of acquiring major studios with the need to maintain a growing subscriber base. The tension between high-budget content acquisition and sustainable subscription pricing remains a central challenge for the Xbox division [2, 3].
“"Game Pass has become too expensive."”
Microsoft is struggling to balance the aggressive cost of acquiring premium content, such as the Call of Duty franchise, with the low-cost model of a subscription service. If the company moves away from 'day-one' releases for major titles or raises prices significantly, it may shift the Xbox value proposition from a disruptive utility to a more traditional premium model.




