Director Zach Cregger ranked his five favorite Resident Evil video games during promotional appearances at San Diego Comic-Con this week [1].
This interaction highlights the director's commitment to the source material as he prepares to lead the upcoming Resident Evil film. By aligning the movie's creative vision with the established gaming lore, Cregger aims to satisfy a dedicated global fanbase.
Cregger appeared alongside actor Austin Abrams in San Diego, California, to discuss the production [1]. The pair focused on the challenges of translating the series' iconic monster design to the big screen. The director's personal preferences for the gaming franchise serve as a roadmap for the atmosphere and tension he intends to cultivate in the cinematic adaptation [2].
During the event, Cregger listed five games as his favorites [1]. While the specific rankings were shared to engage with fans, the conversation shifted toward how these titles influence the film's aesthetic. Cregger said the gaming series provides a rich foundation for the horror elements of the movie [2].
The appearances took place during the 2026 Comic-Con event [1]. This promotional push comes as the production moves closer to its release, emphasizing a bridge between the interactive experience of the games and the narrative structure of a feature film [2]. Cregger and Abrams used the platform to provide a glimpse into the project's development and the director's deep familiarity with the franchise's history [3].
“Director Zach Cregger ranked his five favorite Resident Evil video games”
The decision by Zach Cregger to publicly rank his favorite titles suggests a strategic effort to establish 'gamer credibility' before the film's release. In a franchise known for inconsistent movie adaptations, emphasizing a director's personal affinity for the original games is a signal to the audience that the new project will prioritize the core elements that made the series successful.

