Pawprint Studio has released the official global closed-beta trailer for Aniimo, a free-to-play creature-catching open-world RPG [1, 2].

The announcement signals the developer's move toward a wide-scale release of the title. By opening a beta period, the studio aims to gather player feedback and build a community before the full game enters the competitive open-world market [1].

The game is scheduled for a full launch window in Q3 2026 [1]. To prepare for this release, the studio has scheduled a closed beta test for summer 2026 [1]. Earlier this year, sign-ups for the closed beta were announced to open in late January 2026 [2].

Aniimo is designed for a broad range of hardware. At launch, the game will be available on PlayStation 5, Xbox, PC, the Apple App Store, and Google Play [3]. However, the upcoming beta test will be limited to PC via Steam and mobile devices running iOS and Android [3].

The trailer was unveiled during the Future Games Show, providing a first look at the gameplay mechanics and world design [3]. The title emphasizes the collection and training of creatures within an expansive environment, following a trend of creature-collection games that prioritize cross-platform accessibility [1, 3].

Pawprint Studio intends to use the beta phase to refine the user experience across different devices. Because the game targets both high-end consoles and mobile phones, the beta will likely focus on optimizing performance and server stability for the free-to-play model [1].

Aniimo is a free-to-play creature-catching open-world RPG

The decision to launch a cross-platform beta on PC and mobile before a full console release suggests that Pawprint Studio is prioritizing the largest possible user base for initial stress testing. By targeting a Q3 2026 launch, the studio is positioning Aniimo to compete in the free-to-play RPG sector, where early community engagement and platform flexibility are critical for long-term retention.